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Crew & Captains

Building is hard. Building alone is harder. That's why OneMillion organizes builders into Crews led by experienced Captains.

What is a Crew?

A Crew is a group of 8-12 builders going through the 2.5-week Ship Cycle together. Your Crew is your support system:

  • Accountability — People counting on you to ship
  • Support — Others facing the same challenges
  • Community — Connections that last beyond the cohort
  • Motivation — Celebrating wins together

Your Crewmates

Your Crew will include people with:

  • Different backgrounds
  • Different project ideas
  • Different experience levels
  • The same goal: ship something real

You'll communicate through:

  • Discord channels (primary)
  • Weekly check-ins
  • Pair building sessions (optional)
  • Demo days

What is a Captain?

Captains are OneMillion alumni who have shipped products themselves. They volunteer to guide new builders through the journey.

What Captains Do

RoleHow They Help
GuideNavigate the 8-step journey
UnblockHelp when you're stuck
MotivateKeep energy high
VerifyConfirm your product ships
ConnectIntroduce you to resources

What Captains Don't Do

  • ❌ Write code for you
  • ❌ Make decisions for you
  • ❌ Guarantee success
  • ❌ Provide 24/7 support

Captains coach and guide. You do the work.

Working With Your Crew

Daily Check-ins

Many Crews do async daily check-ins:

  • What did you work on yesterday?
  • What are you working on today?
  • What's blocking you?

Weekly Syncs

Your Captain will schedule weekly calls to:

  • Review progress
  • Troubleshoot blockers
  • Plan the next phase
  • Keep morale high

Demo Days

At the end of the journey, you'll demo your product to:

  • Your Crewmates
  • Your Captain
  • (Optional) The broader OneMillion community

Crew Communication

Discord

Your Crew has a private Discord channel. Use it for:

  • Asking questions
  • Sharing progress
  • Celebrating wins
  • Requesting help

Best Practices

  1. Be active — Check in daily, even briefly
  2. Be helpful — If you can answer someone's question, do it
  3. Be honest — Share struggles, not just wins
  4. Be supportive — Celebrate others' progress
  5. Be present — Show up for scheduled calls

When to Ask Your Crew

  • "Has anyone solved [X problem] before?"
  • "I'm stuck on [Y]. Any ideas?"
  • "Can someone test my app and give feedback?"

When to Ask Your Captain

  • "I've been blocked for 2+ days on [X]"
  • "I'm considering changing my project idea"
  • "I'm falling behind the timeline"
  • "I have a personal situation affecting my progress"

Cohort Timeline

Most cohorts follow this structure:

WeekFocusKey Events
Week 0OnboardingIntro call, setup
Week 1Think + StartIdea → Plan → Build begins
Week 2Build + RefineBuild → Test → Guard
Week 3Ship + GrowShip → Sell → Demo Day

Getting the Most from Your Crew

Do

  • ✅ Show up consistently
  • ✅ Share your work-in-progress
  • ✅ Ask for feedback early
  • ✅ Celebrate others' wins
  • ✅ Be honest about struggles

Don't

  • ❌ Go silent for days
  • ❌ Wait until you're "ready" to share
  • ❌ Compare yourself negatively
  • ❌ Skip scheduled calls
  • ❌ Work in isolation

After the Cohort

Your Crew bonds often last beyond the 2.5 weeks:

  • Alumni Network — Stay connected in The Dock
  • Future Collaboration — Build together
  • Mutual Support — Continue helping each other
  • Lifelong Connections — Some Crews become friends

Becoming a Captain

After you ship, you can give back by becoming a Captain:

  1. Ship your product — Complete the journey first
  2. Express interest — Let your Captain know
  3. Train — Learn the Captain framework
  4. Lead — Guide your first Crew

Captains typically guide 2-3 Crews (25-35 builders) per cohort.